Metaverse Football game raises 2 million Euros
In Spain, the video game studio Champions Games presented the first Blockchain enabled metaverse football game, MetaSoccer, a play-to-earn NFT project, which has just raised 2 million Euros.
The funds were raises in a recent round of financing supported by the investment fund Play Ventures. It has the advice of specialized companies in the sector such as Ath21 and Polygon and, in addition, highly regarded international funds such as Play Ventures, Defiance Capital, Parafi Capital, DAO Maker, Kyros Ventures and Metrix Capital have entered. Defiance Capital and Parafi Capital are two of the most important crypto specialized funds in the world.
MetaSoccer is aimed at both play-to-earn players and football fans to enter the new metaverse, a term to refer to the virtual world parallel to the real one in which you interact with other users through digital devices.
The first step is to allocate the funding obtained to the dual purpose that the company has set for 2022: on the one hand, to develop and execute the video game with the hiring of new profiles specialized in the development of Golang technologies and onchain programming in Solidity. On the other hand, marketing actions will be reinforced to give more visibility to the project. This will include advisors on digital and football content.
The project is supported by streamers and Youtubers such as Willy Rex, Reven and Kmanus88, who have millions of followers. According to Kmanus 88 himself, “MetaSoccer has three key points to be the next milestone in the world of blockchain gaming: it is the first football metaverse with unique characteristics, it has a new economic model based on token bonding curve that brings stability to the token and as a studio they have over 6 years of experience in developing video games.”
MetaSoccer is part of a new sector that is in full swing, combining blockchain technology, decentralized finance, sports betting and football. The potential audience of MetaSoccer reaches 40% of the planet’s inhabitants. That’s because 3.1 billion people play video games. In addition, 3.5 billion people are football fans in over 200 countries. In addition, 1.6 billion people bet on sports.
This is part of the blockchain sector and NFT technologies, which is another market that is still in its early stage. As a result, MetaSoccer is targeting three sectors with a $400 billion turnover.
MetaSoccer users own their assets on the gaming platform (teams, stadiums, players, etc.) and transactions are made with the MetaSoccer Universe (MSU) token.
They have the ability to create and lead their own teams and generate revenue while playing. It closely resembles real clubs because the user can generate income through their assets, by renting their stadiums, or by selling players. Another way that the user has to raise funds is through the sponsorship of their club.
In addition, managers can also train their players to improve, trying to achieve their maximum performance. At the same time, players age and eventually retire.
At the moment, MetaSoccer has sold 72 million MSU in a private pre-sale and 18 million in a public pre-sale. The public sale of its token will be on December 7th through the DAO Maker platform. Additionally, the NFT drop sale will take place on December 25 on the MetaSoccer marketplace.