Cubomania is a decentralized educational platform for pre-school and school children which delivers game-based educational content through the app and an interactive robotic IoT toy. The platform will allow easy and fast peer-to-peer transactions between content creators and customers, protection of intellectual property and a simple way of using the latest technologies for creation of educational content, easy distribution of educational content without intermediaries, access to ready audience.
The Cubomania eco-system consists of 4 main elements:
- CuboBuddy, a robotic educational IoT toy, is the first element of the Cubomania blockchain eco-system. The main purpose of the toy is to provide complex interaction between a user and an AI-based character with integrated educational programs. A set of sensors, engines, microcontrollers and other elements of the toy will allow a child to explore the outside world, learning a wide range of easy and complex things from learning letters to basics of robotics.
- CuboApp is a mobile application that connects the source of educational content on the blockchain and the CuboBuddy educational toy. CuboApp can also be used for accessing educational content independent of the toy, which can be regarded as an extension of the CuboApp.
- CuboStore and Cubo Workshop are the key elements of the eco-system. Blockchain mechanics combined with the platform interface will ease the process of content creation and distribution as well as grant teachers and pedagogues maximum protection of their intellectual property.
- CuboCore Operating System is an operating system for robotics and IoT devices with built-in educational programs that can be installed on any kind of IoT based devices: drones, toys, robot constructors. CuboCore provides full integration with the Cubomania educational platform.
Agreement between prospective students and content providers will be attained with the least possible involvement of intermediaries through Ethereum-based smart contracts.